lojbo jufsisku
Lojban sentence search

Total: 12080 result(s)
rinju
gismu rafsi: ri'u x1 is restrained/held [back]/constrained/kept by restraint x2 against x3 (event). Also: x2 is a restraint/binding for x1, x2 keeps/restrains/holds [back]/constrains x1 from x3 (= selri'u for reordered places); agentive restraint (= ri'urgau, ri'urzu'e). See also zifre, ralte, pinfu, kavbu, fanta, jgari, jimte, bapli, curmi, kluza, tagji.
sepli
gismu rafsi: sep sei x1 is apart/separate from x2, separated by partition/wall/gap/interval/separating medium x3. Also aloof (= jiksei); alone (= rolsmisei meaning apart or unlike all others of its kind; pavysei, seirpavmei meaning "only" or "one alone" - do not use when talking about, for example, two people who are alone); x3 space. See also bitmu, snuji, senta, fendi, curve, jinsa, bitmu, marbi.
setca
gismu rafsi: se'a x1 (agent) inserts/interposes/puts/deposits x2 into interior x3/into among/between members of x3. Insertion need not imply a significant degree of 'filling'; inject (= je'erse'a); syringe/needle (= se'arterje'e, je'erse'atci, jestu'u or tu'urjesni); also pour, inflate, stuff, fill. See also rinci, tisna, punji, jbini, nenri, jmina, culno, kunti, catlu.
simlu
gismu rafsi: mlu x1 seems/appears to have property(ies) x2 to observer x3 under conditions x4. Also: x1 seems like it has x2 to x3; suggest belief/observation (= mlugau, mluti'i); looks like/resembles (= smimlu, mitmlu). See also catlu, viska, simsa, zgana, ganse, jarco.
sorcinpa'i
lujvo x1=c1=p1 is sexually polyamorous/sexually loves many people/more than one person including, but not limited to, set x2=p2 in situation/activity/state x3=c2, exhibiting sexuality/gender/sexual orientation (ka) x4=c3 by standard x5=c4. Leaving in all the places of cinse doesn't do much, but it probably doesn't hurt. See also cinse, prami, so'i, sorpa'i.
sorcu
gismu rafsi: soc sro x1 is a store/deposit/supply/reserve of materials/energy x2 in containment x3. x3 need not be a container, but could merely be a site/location restriction; e.g. a heap. The sumti indicates how the supply is identified and distinguished from other occurrences of the stored x2 that are not part of the store. (cf. panka; vreji for information storage; sabji for a store or reserve that is not necessarily tied to a site, banxa, panka)
spuda
gismu rafsi: spu x1 answers/replies to/responds to person/object/event/situation/stimulus x2 with response x3. x3 also answer/reply. If x2 is a person/object, it will usually require "tu'a" indicating that the reply/response is to that person/object doing something. "tu'a" may not be needed if the person/object itself is the stimulus, rather than something it is doing. See also cusku, preti, nabmi, danfu, frati, cpedu.
sumyzmico
lujvo x1=z1=s1 is a zmico that functions as a pro-sumti which references specified default value x2=z2 (definition/function) that works with discourse-orientation x3=z3 (discourse exterior/interior), filling terbri of brivla/predicate x4=s2, in language x5=z5; x1 is a default-value-referencing pro-sumti with definition/function/value x2 zmico is an experimental gismu. See also: zmico, zicysu'i, gafyzmico.
tapla
gismu x1 is a tile/cake [shape/form] of material x2, shape x3, thickness x4. A tile is a 3-dimensional object, relatively uniform and significant in the 3rd dimension, but thin enough that its shape in the the other two dimensions is a significant feature; 'city block' is conceptually a tile; polygon (= taplytai or kardytai - shaped like an approximately-2-dimensional block, lijyclupa - a loop composed of lines). (cf. bliku, kubli, matci; karda, for which the 3rd dimension is insignificant, bliku, kurfa, matci, plita, tarmi)
tcica
gismu rafsi: tic x1 (event/experience) misleads/deceives/dupes/fools/cheats/tricks x2 into x3 (event/state). Agentive deception (= ticygau, ticyzu'e); x3 could be an action or a belief on the part of x2; harmful intent or result is not implied (= malticyzu'e for such harmful intent); self deception (= sezytcica); deceive/trick into misguided action (= ticyxlu); misguided belief (= tickri); fib/lie/tell an untruth/lie/fib (= ticysku, jifsku), white lie (= zanticysku). See also stace, xlura, stidi, kajde.
viska
gismu rafsi: vis vi'a x1 sees/views/perceives visually x2 under conditions x3. Also (adjective:) x1 is visual; x3 can include ambient lighting, background, etc. which may affect what is perceived; note that English "see" often means "look" or a more generic "observe", or even "understand, know". See also catlu, jvinu, kanla, minra, simlu, djuno, jimpe, zgana, ganse.
volve
experimental gismu x1 returns to x2 from x3; x1 moves/gives back to x2 from x3. x1 goes back/reverts/retreats; (x2 may be a location or a person or an event/situation; the latter may also be expressed with krefu or rapli and a causative like rinka/rikygau). See also benji, krefu, rapli, rinka. For 'return something to something' use volvygau or xruti.
vonfu'ivla
lujvo x1=v1=f1 is a stage 4 fu'ivla meaning x2=v2, based on word x3=f2 in language x4. 'stage 4 fu'ivla' is a term specific to Lojban and described in 'The Complete Lojban Language', chapter 4, section 7. The definition is similar to that of fu'ivla, but with the x3 place of fu'ivla omitted. x1 is assumed to be a word in Lojban as the concept doesn't make much sense for other languages. See also pavyfu'ivla - 'stage 1 fu'ivla', relfu'ivla - 'stage 2 fu'ivla' and cibyfu'ivla - 'stage 3 fu'ivla'
xajmi
gismu rafsi: xam x1 is funny/comical to x2 in property/aspect x3 (nu/ka); x3 is what is funny about x1 to x2. Also: x1 is a comedian (= xampre, xamseljibri for a professional comedian). (x1 can be a person/object or an abstraction; be careful about possible sumti-raising); See also bebna, cisma, cmila, fenki, zdile.
zarci
gismu rafsi: zac zai x1 is a market/store/exchange/shop(s) selling/trading (for) x2, operated by/with participants x3. Also: mall, marketplace, shopping center, cooperative, bazaar, trading post, mart; the concept is the function of selling/exchanging coupled with a location, and is more oriented to the larger concept of marketplace than the stalls/shops that comprise it, though it does not exclude the latter individual shops (= zaisle); x3 may include both owners/proprietors and customers in some markets, but in most contexts refers only to the operators. See also vecnu, canja, dinju, banxa.
zdile
gismu rafsi: zdi x1 (abstract) is amusing/entertaining to x2 in property/aspect x3; x3 is what amuses x2 about x1. Also: x1 occupies x2 pleasantly; x1 is fun for x2; x2 is amused by x1; x2 has fun (at) doing x1; x1 is an amusement/entertainment/game for x2. See also cinri, panka, xajmi for funny, kelci.