lojbo jufsisku
Lojban sentence search

Total: 78 result(s)
lo rupnu be li ci cu jdima lo ka sazri lo se kelci karce vau lo verba lo ponse be lo karce
Three dollars is the price of riding a toy car for children set by the owner of the car.
le rirni pu sfasa le verba lo ka jai gau spofu fai lo palta vau lo ka na permite vo'e lo ka kelci bu'u lo zdani
The parent punished the child for breaking the plate by not allowing playing at home.
ci'erkei
lujvo k1 plays game k2=c1 governed by rules c2 interrelating game parts (physical or conceptual) c3. Cf. kelci'e, ciste, kelci, nunkei, terjvi.
cocyci'ekei
lujvo k1 plays charades/gesture-game ci1=k2 governed by rules ci2 interrelating game parts (physical or conceptual; includes gestures) ci3 From corci ciste kelci. corci1 is included in ciste3. See also cockei
keidji
lujvo x1=d1=k1 wants to play with plaything x2=d2=k2 for purpose x3=d3. cf. kelci, djica, zdile, xajmi, pluka, zukte.
ti du le nanla poi kelci le selkei poi tepygau le plipybanfi poi jacre'o le gerku poi jersi le mlatu poi citka le ratcu poi catra le smacu poi xabju le zdani poi la djak cu zbasu
This is the boy who played with the toy that scared the frog that splashed the dog that chased the cat that ate the rat that killed the mouse that lived in the house that Jack built.
ti du le nanla poi kelci le selkei poi tepygau le plipybanfi poi jacre'o le gerku poi jersi le mlatu poi citka le ratcu poi catra le smacu poi xabju le zdani poi la djak cu zbasu
This is the boy who played with the toy that scared the frog that splashed the dog that chased the cat that ate the rat that killed the mouse that lived in the house that Jack built.
dracykei
lujvo x1=d1=k1 is a role-player / player of role playing game / RPG / LARP or dramatic / acting game x2=d5=k2 about x3=d2 created by author/ company x4=d3 for audience x5=d4. Audience defaults to the players themselves. See also draci, kelci, dracyselkei.
dracyselkei
lujvo x1=d1=sk1 is a role-playing game/ RPG/ LARP or dramatic/ acting game played by performer(s)/ player(s) x2=d5=sk2 about x3=d2 created by author/ company x4=d3 for audience x5=d4 . Audience defaults to the players themselves. See also draci, kelci, dracykei.
jboselkei
lujvo x1=l1=s1 is plaything/toy of player x2=s2 and reflects [Loglandic]/Lojbanic language/culture/nationality/community in aspect x3=l2; x1=l1=s1 is Lojbanic game played by x2=s2. lojbo se kelci
jivna
gismu rafsi: jvi x1 competes/vies with opponent x2 in contest/competition x3 (event) for gain x4; x1 rivals x2. Also x2 opponent(s), competitor(s), rival(s); x3 competition, race; x4 prize, reward, recognition (gain may be internal or external). See also cnemu, jinga, talsa, bradi, fapro, kelci.
kelkubli
lujvo ku1 is a die/are dice for game x2 with surfaces/sides ku3 (default 6). Shortened from ke nu kelci ke'e kubli. Omitted ku2 (dice have always three dimensions). Cf. cu'arkubli.
zdile
gismu rafsi: zdi x1 (abstract) is amusing/entertaining to x2 in property/aspect x3; x3 is what amuses x2 about x1. Also: x1 occupies x2 pleasantly; x1 is fun for x2; x2 is amused by x1; x2 has fun (at) doing x1; x1 is an amusement/entertainment/game for x2. See also cinri, panka, xajmi for funny, kelci.
jinga
gismu rafsi: jig ji'a x1 (person/team) wins/gains prize x2 from/over x3 [competitors/losers] in competition x4. Also: x1 is a victor; x2 reward; x3 competitors here are opponents and in many situations, defeated/losers, vs. the set of those competing for a goal; x2 may be a specific object, a commodity (mass), an event, or a property; pedantically, for objects/commodities, this is sumti-raising from ownership of the object/commodity (= posyji'a, posyselji'a for unambiguous semantics). See also cirko, jivna, talsa, cnemu, prali, pleji, sfasa, jdima, jerna, bradi, kargu, kelci.